
I couldn’t exactly put my finger on it, and I literally just had this conversation with a friend of mine. Had no real desire to respond to any of this, but it’s amazing to know that I’m not alone in my awkward feelings towards this trailer. Final Fantasy XVI Director, Hiroshi Takai

However, I promise it will be worth the wait! And though we’re pouring our hearts and souls into this project each and every day, it may still be some time before we can get it into your hands. From there, I moved “online” leaving my mark on both Final Fantasy XI and XIV.įrom the establishment of an all new development environment, to learning the ins-and-outs of the PlayStation 5, the team and I have taken on countless challenges during our journey to bring you the sixteenth chapter in the storied Final Fantasy franchise. By the time Final Fantasy V was in the works, I had earned myself a seat at the developers’ table… albeit at the very end. When Final Fantasy I was released, I was just another player─a young student with big dreams. Final Fantasy XVI Producer, Naoki Yoshida Needless to say, I’ll be working hard on both! Our next big information reveal is scheduled for 2021, so in the meantime, I expect everyone to have fun speculating, as we have a lot in store-not only for Final Fantasy XVI, but for Final Fantasy XIV, too. In that span, the team’s size has grown from a handful of core members to a full-fledged unit that continues to polish and build upon what they have created so far, all to provide players an experience unmatched in terms of story and gameplay. How did you enjoy the trailer? The exclusive footage, comprised of both battles and cutscenes running in real-time, represents but a fraction of what our team has accomplished since the start of development on this, an all-new Final Fantasy game.

Final Fantasy XVI producer (that’s right, just producer) Naoki Yoshida here.
